Earlier
today you could read that the options to use in your class specific
specializations will disappear in favour of new field upgrades. Now there is something new to report about Battlefield 4. On YouTube appeared a video interview with executive producer Patrick Bach and
there we get some interesting things forward in this interview, such as;
- Easier implementation of patches and updates because they are now using the Frosbite 3 engine
- The dynamic change of factions by the administrator of the server, for example, that you can play in the Siege map with America against China or in the same folder America against Russia or China against Russia.
- There will not be a day and night cycle, DICE has done tests with this and concluded that it was too difficult to navigate through the darkness as a player.
Furthermore, there are also issues over which already information is given, such as the extensive destruction system and the new 'Commander mode' which are also shown in the video . When asked what he considered the most important new feature in the game Bach could not give a clear answer.He mentioned the dynamic level system where the playing field suddenly changes by a certain event (such as a building that collapses) and the many possibilities you have to upgrade your second weapon and even upgrade your knife.He indicated that DICE has not looked directly to eSports in the development of the game and it's more
important to develop a game that runs on a stable engine. Then the game will be automatically picked up by the eSport community, he indicated.Despite it not contains all new information, it is definitely worth it to watch the video. I liked to posted the video above, but for some unknown reason you can only watch it on YouTube, to watch the video single Click here ore one of the other links to directly see the interview and loads of other inside info .
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