some new hot news flaches about the new consoles !

The controllers next to each other
 

Here is an picture of the controller from both consoles there controllers next to each other , so u can compare them by size ant looks.
what is see an very very innovative fact ! the controler of the Ps 4 is bigger then the Xbox One there's .
There is the point where i say hey thats nice because on the last consoles it was xbox that got the biggest one .
and for soome of us guys its very difficult
to mannage that small ps3 controler because of the angele of oure thubs , i hope its fixed now on the ps4 !!





There aint going to be an headset with the Xbox One !!

It is a striking shift: where the Xbox 360 is contained a standard headset and not the PlayStation 3, will be the other consoles in the next generation. Where the PlayStation 4 or bundled with a headset, Microsoft has made ​​it clear that you do not receive headset when you buy an Xbox One. The reason behind this is simple, according to Microsoft, the Kinect, the company has been providing an excellent device that functions as a microphone and as for example in-game chat and Skype:
Xbox One does not include a pack-in headset accessory. Each One includes the new Xbox Kinect sensor with a highly sensitive multi-array microphones designed to enable inputs and voice chat as a system-level capability, both in-game and with Skype and other experiences. For gamers who prefer a headset, we have a variety of offerings That you can find on the Xbox Wire.

Xbox One Chat Headset:. Incidentally Microsoft a special headset for its new console will be out The price of this device is still unknown. Of course you can always opt for a headset of a third party such as Turtle Beach or Sennheiser.


 


Sony has a real indie game channel launched on the PlayStation Vita.



The speculations are round . 

like in a few post
before i had already announced about this the decision taken now final, vita comes with Indians channel. In this way, consumers can easily buy small creative games from independent developers. In total, there are already some of this kind of 53 tracks in the channel.
so the small developers get an chance



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Pes is stunning they say !!



You could argue that EA Sports' FIFA series has a stranglehold on the simulation soccer game genre. The publisher locked up the FIFA license for many years to come, making it the only company with access to a number of real-life teams that other publishers such as Konami can't get its hands on.

If you care only about the number of teams that are in your sports games, then sure, FIFA is king. Until I played Pro Evolution Soccer 2014 at E3, I was still convinced that I am a "FIFA guy." That might be changing, now that Konami has introduced the Fox Engine to the series, which is being used to generate facial textures and animations in a more lifelike manner.

Sports game developers traditionally don't have the resources to commit to rendering lifelike emotion for in-game athlete's faces. In the case of games such as FIFA or Madden, expressions on athletes waver between lifeless and lifeless-with-an-open-mouth. Truly, one of the biggest tangible ways to convey the excitement of scoring goals or making crucial mistakes lies in generating that emotion through the athletes that players interact with, not unlike viewing sports broadcasts in real life. 

In my time with Pro Evo 2014 at E3, I managed to cross a ball into the box and finish the play off with a beautifully executed header to score a goal. I was rewarded with a morale-boosting moment where my team collectively showed more passion on their faces than I've seen in a soccer game before, even if a few faces were only marginally different than in the past. Likewise, after mistakenly tripping a player and yielding a penalty kick to the other team, my defender scowled at the referee for his decision to reward him with a yellow card. He displayed a noticeable glare that forced me to pause and consider how ludicrous it was that a sports game on Xbox 360 hasn't offered visible individual emotion on that level before.

Sure, my Pro Evo 2014 demo had other bells and whistles. The ball physics were more refined, yet appropriately unpredictable. A clear developmental focus on physical contact between opponents strengthened the one-on-one struggles you'd see on the field, where the ball might randomly bounce away while two players with locked arms tussle. The on-field play wasn't perfect, as one pass was called offsides because the game targeted a player downfield when two teammates waited in between, but general on-field play is better than ever. While these are all great improvements, they're also exactly what we've come to expect from annual sports games.

Delivering more emotive faces through the use of tech such as the Fox Engine isn't something other developers have spent nearly enough time on. It jumped out as the secret ingredient in pushing the genre forward in a different way that brings us closer to our love for the sport of soccer. This might all be aided by the returning PES ID feature, in which Konami has faithfully recreated 100 (up from 50) different individual athlete's faces and movements in the game. Still, it's the Fox Engine that might set Pro Evolution Soccer 2014 apart from FIFA, not a lack of playable clubs.


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FIFA 14 on PS4 wants to creat an ai for every player!!



FIFA 14 executive producer David Rutter wants the megaton footy series to reach a point where every single player has their own unique personality and AI on PS4. A lofty ambition, no doubt. But surely worth it if we end up with a hyper realistic David Goodwillie (insert schoolgirl titters) who shanks shots unlike anyone else in the game.

FIFA on PS4 aims to eventually create unqiue AI for ever player

Rutter is overseeing both the PS3 and PS4 versions of FIFA, with the latter boasting ten times the animation of the current-gen game thanks to the power of EA’s next-gen Ignite engine. This power could also potentially be used going forward to create a vast database that would allow for truly individual player AI on a grand scale.
“You know we go around catching the cream of the talent with our head capturing rigs,” says Rutter during an exclusive chat. “And it’s the same thing with the AI stats; we’re slowly but surely going about capturing absolutely everything. We want to create the most comprehensive database of everything football.”
That future of having thousands of truly individual players is a good way off, though. But at least FIFA 14 will have individualised AI for all 11 different positions on the field. ” The players on the pitch now operate as individuals that recognise what their team mates are all about, which is, I guess it’s a big freeing moment for us,” Rutter admits.
“That basically means you know if your left back is looking at going on with the ball as it becomes closer to him and he starts to react, the rest of the team is still following, if you like ‘basic orders.Now we can actually have the centre back worry about what’s going on with the left winger and the left back or the left central midfielder also being involved much more in the play, just reading what is going on.”

“We are starting to get more deeply
into creating those customised
players and personalities on the pitch”

Big name stars in FIFA 14 will also be more unique this season. “If you’re talking about the individuality of, say the difference between a Messi and a Ronaldo, then definitely we are starting to get much more deeply into creating those customised players and personalities on the pitch.” 
Rutter once again affirms it will take a long time to expand this feature to accompany every player from League Two jobbing part-time plumber all the way to preening Portuguese mega star. “With the breadth and the depth of FIFA it is going to take us a very long time to have a catalog of every player. But totally we are all about trying to create those individual moments in our game.”


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FIFA 14 Release Date Confirmed By EA

EA Sports have confirmed today that FIFA 14 will get a release date in North America of September 24th 2013, and the rest of the world on September 27th, 2013 this fall. They’ve also shared some light on numerous special editions of the game that will be available for pre-order and give gamers extra bonuses for their troubles.


Standard Edition

  • Historic Club Kits -Instant access to a collection of historic club kits from around the globe.
  • Pro Boosters – Receive 5 completely different Pro Boosts to turn your online pro into a mega star, upgrading shooting, ball skills, passing and more.
  • Receive 4 FUT gold packs.
  • In-game Celebrations – instant access to 3 new goal celebrations to rub in in the face of your opponents and friends.
  • The Adidas Bundle – Includes 2 balls, the Adidas All-Star Team and 2 pairs of football boots. This elite team consists of Lionel Messi and 29 of the worlds top superstar players in world football.

The Collector’s Edition

This very special pre-order package is limited and can only be exclusively obtained via Game before midnight on September 26th, 2013. Players will receive the following bonuses:
  • GAME exclusive FIFA 14 collectable steel book with magnetic lenticular.
  • FIFA 14 Ultimate Team gold packs – 1 gold pack every week, for a total of 24 weeks.
  • Historic Club Kits -Instant access to a big collection of historic team kits from around the globe.
  • Special Edition Adidas EA SPORTS glider ball – Exclusively created Limited Edition Adidas football.
  • In-game Celebrations – instant access to 3 new goal celebrations to rub in in the face of your opponents and friends.
  • The Adidas Bundle – Includes 2 balls, the Adidas All-Star Team and 2 pairs of football boots. This elite team consists of Lionel Messi and 29 of the worlds top players in world football.
  • Pro Boosters – Receive 5 completely different Pro Boosts to turn your online pro into a legendary footballer, upgrading shooting, ball skills, passing and more.

The Limited Edition

This very special pre-order package is limited and can only be exclusively obtained via Game before midnight on August 1st, 2013. Players will receive the following bonuses:
  • GAME exclusive FIFA 14 collectable steel book with magnetic lenticular.
  • Pro Boosters – Receive 5 completely different Pro Boosts to turn your online pro into a legendary footballer, upgrading shooting, ball skills, passing and more.
  • Historic Club Kits -Instant access to a big collection of historic team kits from around the globe.
  • FIFA 14 Celebrations – instant access to 3 new goal celebrations to rub in in the face of your opponents and friends.
  • The Adidas Bundle – Includes The Adidas All-Star Team, 2 balls and 2 pairs of football boots. This elite team consists of Lionel Messi and 29 of the worlds top players in world football.
  • Ultimate Team premium gold packs – 1 premium gold pack per week, for a total of 24 weeks.

The Ultimate Edition

The Ultimate Edition is available from May 23rd, 2013 on the Xbox 360 and PlayStation 3 consoles at Amazon.co.uk and GAME from August 1st, 2013. Here’s what it has to offer:
  • Historic Club Kits -Instant access to a big collection of historic team kits from around the globe.
  • Ultimate Team premium gold packs – 1 premium gold pack per week, for a total of 24 weeks.
  • The Adidas Bundle – Includes The Adidas All-Star Team, 2 balls and 2 pairs of football boots. This elite team consists of Lionel Messi and 29 of the worlds top players in world football.
  • Pro Boosters – Receive 5 completely different Pro Boosts to turn your online pro into a legendary footballer, upgrading shooting, ball skills, passing and more.
  • Additional Celebrations – instant access to 3 new goal celebrations to rub in in the face of your opponents and friends.


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