Showing posts with label DLC. Show all posts
Showing posts with label DLC. Show all posts

Xbox live microsoft points swaps to MONEY !!

Around the announcement of the Xbox one by Microsoft where a few thing's said about Microsoft Points. Since the launch of the Xbox 360 Xbox Live users pay their games, add-ons, DLCs and avatar items with Microsoft Points. Many users would much prefer to see the amounts involved instead of Microsoft Points so you do not always need to calculate everything around.  And therefore, Microsoft will change this. At the next system update of the Xbox 360 No more points but just money. Local currency, so we are going to pay in euros/dollars instead of Microsoft Points.

This is clear as water for you and me, but on the other hand you
still can get the Microsoftpoints significantly below their retail price  here and there . Ten euro remains just ten euros, so this will be a lot harder in the future. If you still have some  Microsoft Points codes that you can redeem then you do not have to rush. Your current Microsoft Points are just settled into real currency and then Microsoft will always use the same value or even a slightly higher value. If the Xbox One comes out then it will start right away with real currency. The disappearance of the Microsoft Points implies that Microsoft now can distribute giftcards. Major Nelson also says on his blog that buying items will now be much easier and that every possible method of payment will be available for each region also credit cards.  Towards the end of this year, the changes will take place.

    
"Earlier this year, we Announced That we are bringing local currency to One Xbox and Xbox 360 consoles. This change was a direct result of customer feedback. You told us you want to be bootable to buy things using money instead of points, and we listened.

Major Nelson:

    Our goal is to make this transition as easy as possible for you. After the next Xbox 360 system update, when you go to buy something or redeem a Microsoft Points card or code with your Microsoft account, we'll add to your account an amount of currency equal to or greater than the value of your Microsoft Xbox Marketplace Points, whichwill be retired.

    Making a purchase will be faster and easier than ever. You will see item prices overexpressed in local currency, no need to calculate what an item costs! You will still be bootable directly to purchase content from Xbox stores using any current form of payment available in your region, zoals credit cards. And starting in late 2013, you'll be bootable usefull to buy new Xbox Gift Cards (denominated in your local currency) through our online retailers and in local retail stores. These gift cards can be added to your Microsoft account online and are another easy-to-use payment option for customers.

    Do not worry about your Microsoft Points Cards either. We'll continuous to accept purchased Microsoft Points Cards and codes until further Top notice, and we'll add to your account an amount of local currency equal to or greater than the value Marketplace Of Those points. In addition, we know you've worked hard on your earned Microsoft Points through Xbox Live Rewards. These Will Remain in your Xbox Live account and transition to local currency with the rest of your Microsoft Points. "

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Bioshock : Infinite have DLC Called Burial at Sea !! SPOILER ALLERT !

Today there is very sneaky DLC for BioShock: Infinite named BioShock Infinite: Clash in the Clouds. Did you totally missed it? Do not worry, you can not miss it that much. It is a wave-based DLC where you are in a state arena and must survive.We have Call of Duty with zombies for that. No, BioShock: Infinite, we want real DLC with story. And that it will be with : Burial at Sea.

I can not escape to spoil something. If you
not have played BioShock: Infinite to the end then you should not go read on and then i mean not read the text after this pica. You may if you want bud then i can pud up an spoiler alert ! 
Anyone who has played the game knows that you in the end of the game ending up in Rapture. Not to play, but you'll get through this. The first story DLC that comes out later this year also brings you to Rapture. In this Booket DeWitt a private detective. It's New Year's Eve 1958 and that is the night when the bombing of Rapture began and put  in the end. A year later there was nothing left of Rapture. The city still is alive. Everything is still in operation. Booker wants to get out of Rapture and there is someone who can help him to Elizabeth. The two do not know each-other of course  , so this would be the first meeting.

There is also a video containing Rapture when it was still alive. Little Sisters? Check. This is the first part of the story, so a second DLC is required to go through the whole story. The price per DLC is 9.99 and that does not seem too much for such content. In Burial at Sea Episode Two you do not play as Booker incidentally, but as Elizabeth.


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Achievements on Xbox One wil be mutch more nice !!!

When Xbox 360 was released in 2005, Microsoft had never thought it was possible that the reward system of the achievements would be as successful if it did then.  Massive everyone wanted to get  achievements. Many games today are played out within an hour of 10 and if you're not ready for you're feeling then you can provide additional gameplay with achievements. You are not playing pointless  and you do not for a second time do exactly what you did when you first played the game. The rest is history. For the one it adds nothing, the other can not get enough. Reason enough for Microsoft to also make their appearance with achievements for Xbox One .
Of course the achievement system after all these years want some renovation and the new cloud saving of Microsoft there are many new opportunities for the achievements. These achievements can be later added to a game. Now the achievements are programmed in front. The xbox 360, Achievements are already in the game and if a developer wants to add achievements then this should be in the form of DLC. with the

achievements of the Xbox One is all that history. Thanks to cloud saving it is now possible for developers to put new achievements in it weekly or once every few months.This keeps it more challenging to play making it even after a half  year or even more fun to start a game. Besides the regular achievements that gamers have with their gamerscore, there are also challenges. This phenomenon has been in games already . Think of a game like Call of Duty where you through the challenges can obtain new weapons, accessories or camouflages. The idea remains the same, you get a certain job and rewarded for it. On challenges  it is not with gamerscore. If you got a challenge then this will earn you any points to your gamerscore. By obtaining challenges you have items for the game or accessories you  to unlock for youre avatar. These are game related. For example, if you complete a challenge in Forza , you unlock a new car.




“We’ve found a pattern where a user will buy a game, they’ll play the game, they’ll max out the Achievements within three to four weeks, and they’re still playing the game six months later. We really wanted to make all our Achievement systems fully embrace cloud power. Which is why in this generation it’s all cloud Achievements.”So, the general guidance we give to Achievements on how they’re utilised – conceptually, that’s the same, but the big decoupling we did is that on Xbox 360, your Achievement is actually a bunch of client code you write in your game, and that’s still largely true on Xbox One, but the client code is instrumentation. So you instrument your game with all these events and then you go to a web tool and say, ‘oh OK, I want a new Achievement when this event crosses this threshold’. You can add an achievement without ever updating your game client. We want game developers to be able to offer Achievements and interesting opportunities throughout the life-cycle of a game. So, you know, 14 months after the game’s shipped, you’re still offering interesting Achievement opportunities, because users are still playing the game and the game is still evolving and growing.”
achievement Microsoft says there are keeping in mind that developers do not throw gamers with nonsensical achievements. It should be fun according to the company  for the people to play games out for a100% . When every time new achievements come this of course will be quite difficult. According to Microsoft this will not be a problem because they will ensure that this will happen in good order and that developers do not abuse the opportunities.

“We’re mindful of it,” Gibson commented, when we asked whether Gamerscore obsessives should worry. “We’re mindful of it, and the corollary is that with a lot of games today, three updates later it’s a nice evolution of that game – it’s a different game that’s been modified and adjusted, based on what people are enjoying and having fun with. And we think that Achievements should match that.”

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Forza 5 download is not necessary after all !!


Last week it became clear that the version of Forza 5 would be and a download is required before it can be played. Incomplete the game in the store This was confirmed by the developer. Now it turns out that this is not the case.

According to Dan Greenawalt from Turn 10 Studios gamers will now have the downloadable content they download the game to a certain point or just to play. Without DLC later

This is good news for buyers who want to play Forza 5, on launch so because you can get started immediately with the game and not have to go wait for the download via Xbox Live. Gamers will eventually have to get the DLC. Within

During the download is moreover possible to just play the game. The download is performed just like the game system in the background. Drivatars are an important part of the game. On the drive as sold in the
store is the basis for this function available.

In the career mode will be used the extra cars and tracks included in the DLC, and at that point in the career, the DLC so downloaded. At a given moment This is according to Greenawalt just as in previous Forza games.


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