Showing posts with label trailers. Show all posts
Showing posts with label trailers. Show all posts

Battlefield battle log News !!

Publisher Electronic Arts has just released a brand new trailer for Battlelog for Battlefield 4. In Battlefield 3 we had already Battlelog, but this brand new part, the feature has expanded along with the application.

In the trailer  unveiled a new feature called 'Missions'. Allows you accept missions and go to the challenge against some friends. It is then the intention in  a specific objective for example to be the best tank destroyerOf course this is not all, for example, you can also use your iPad as a second screen in real time to show the Map witch you are playing in. If you like to watch the trailer you can watch it here!!

 

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Playstation promisses to bring new GAMES!!

It continues to flo the good news about the new consoles!

At the PlayStation Meeting and the Electronic Entertainment Expo Sony Computer Entertainment revealed a wide range of PlayStation 4 games, but they have many more titles in development than they showed so far.
However, those games they do not hide from us forever, according to Sony Computer Entertainment Europe CEO Jim Ryan will be some new PlayStation 4 games shown at GamesCom. However, we will still have to wait to see them. Till August 21



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Pes 14 !



  Hands-on Impression!

Reading an article in EDGE, diagrams, screenshots and teaser trailers, these are all great but nothing can compare to actually getting your hands on a new PES for the first time. It’s where you form your first opinion of the game and learn more about it, something that no pre-release asset or article can provide. This year, with a brand new engine behind the game, that statement had more weight behind it than you can ever imagine. Excitement? Yes, I had it in abundance. Trepidation? Sure, there was plenty of that too. How would the Fox Engine change a series that I had followed for so long? After playing it for several hours at E3 2013, the answer was very much positive.

The Difficulty Curve

Pick up the pad and start to play PES 2014 like any of the previous titles in the series, you’ll find that you won’t get very far. Whilst the game retains that distinct PES feeling, it plays differently and that is very much a good thing. The power of the Fox Engine combined with some new features, means that the rigid feel of previous games has gone. MASS and TrueBall tech have much to do with getting rid of that, helping to make the on-pitch action in PES 2014 look and feel more natural than its predecessors. For instance, when you’re dribbling, the player you’re controlling not only moves more realistically, you feel his weight shifting as he jogs or sprints in the desired direction. Sprint too much and attempt to turn at the last minute? It’s more than likely the ball will go out of play or will be intercepted by the opposition. This applies to even the star players such as Robben, Ribery or Neymar. After all you don’t see these guys constantly sprinting in real life matches like headless chickens, do you? Well, Robben maybe! Sorry, bad joke. In all seriousness, it’s a great change, one that forces you to think about when you sprint and dribble with some real care. I learnt the harsh way, and I suspect many of you will too.
Another area where MASS and TrueBall Tech come into play is with the first touch and control system. There is a real emphasis on first touch an control in PES 2014, something that is apparent even in your first match. The physics system works in tandem with the TrueBall Tech to simulate how well you end up controlling a ground or lofted pass. The results are sublime, with the level of success dependent on where the player is, how his body is positioned and which direction you push the analogue stick. Much like the dribbling mechanics, you have total control, but everything is bound within reality. Sometimes your player will take the perfect Bergkamp-esque touch, whereas others he’ll fail completely. It’s not completely black and white, there is a grey area too. So if you happen to take a less than perfect touch that doesn’t immediately mean you’ll lose the ball. Sometimes that will be enough, depending on the situation of course. Whatever the result, once you get you used to it, you’ll never feel cheated. Whatever you do has an impact on how successful you are. It’s a harsh lesson to learn, but oh so rewarding when you get it right. I said this to a few people after playing 2014, but I think the difficulty curve will be steeper for regular PES players, whereas total newcomers might adjust a little easier. That’s not because it’s “newbie friendly”, but more because a newcomer won’t be stuck with certain bad habits.

Freedom of Passing

Quite possibly one the best parts of PES 2014, the freedom of passing in the game is exceptional. That might sound a little weird at this early stage, but it doesn’t make it any less true. The Fox Engine and the introduction of TrueBall Tech has done wonders for this integral part of the game. Even at four bars, what most would call assisted, there is variety and freedom in the passing. At times, even on the one or two bars, the passing in PES 2013 felt very much on rails and assisted, frustrating many hardcore fans. Putting the pass level down to three or less resulted in even more freedom, but I rarely strayed too much from four or three as I felt they were good enough. I felt that I could weight and direct the passes in exactly the way I wanted. Obviously I wasn’t always successful, but the sheer fact that three and fours bars felt so good speaks volumes.
Lofted passes also felt great, allowing you to spread play when you like. The ball won’t just travel in straight line like a target missile; it will curve depending on how you strike it and where you want it to go. Building up moves in PES never felt so satisfying, mixing up ground passes with lofted long balls is a real joy to witness and be part of. It’s so good, that you’ll almost forget about the through ball button. In fact, I can probably count the number of times I used the button on one hand. The standard passing is so varied and free now that the through balls almost seem useless. If I was being totally honest, it appears as if over the top through passes and ground ones have been toned down in terms of their success rate. Each time I tried to put a player through using the dedicated button, I under or over hit it. Going by previous iterations and how overpowered the through balls were, this was and still is a massive positive for me. Hopefully it results in people using their actual passing skills rather than rely on the through ball button.

Audio and Visual Depth

 
Whilst the E3 2013 code lacked the polish of the screenshots and trailers you’ve seen so far, it’s still a step up when compared to any previous current-gen titles. “That’s not hard”, I hear you say. Yes, you’re right. I’m not going to lie to you and say it look next-gen, because it doesn’t. However, previous PES titles aside, it’s a MASSIVE step up when it comes to the current-gen standards. It’s using the power of the PlayStation 3 and Xbox 360, finally pushing both of them on a technical front. Animations are fluid, player models look great, lighting is fantastic and stadiums look great. The latter is exemplified by the breathtaking crowds. Now, they’re not fully 3D, but man do they look good. Whether it’s the Bayern fans creating a mosaic before kick-off or Santos followers lighting up flares during a match, they really add to the sense of occasion.
Coming back to the animations, just the like best PES titles of the past, you’ll notice new ones as you play and be amazed. It could be the frighteningly real way Robben runs, or something simple like the way a player moves his head when flicking a ball on. Even goalkeepers have new animations, but more on them later. For now, let’s move to sound in PES 2014. It’s difficult to completely comment on the audio side of things due to the environment we were playing in (noisy E3 showfloor), but we did manage to bump up the volume on a few pods we played on and the noise from the crowd in relation to what was happening on the pitch was just amazing. The enthusiasm of the Bayern fans and the sheer passion of the Santos faithful came across brilliantly. Whilst the Heart feature was full featured in the E3 build, if this is an early indication of what Konami plan to do with it then I for one can’t wait to see how it turns out.

The Set Piece Conundrum

The ability to direct set pieces via a dotted line, a new feature that turned out to be a bit of a talking point between the lucky people that played PES 2014. Sounds simple enough and it is, but its inclusion is somewhat of a double edged sword. You are given the freedom to adjust the direction, height and curve of the ball for both free-kicks and corners. If it sounds great, that’s because it is. It works really well, a little too well in fact. What do I mean by that? Well, you can score directly from corners and it makes the art of the free-kick a little too easy. The free-kick point is less of an issue, but as I played more and more it became apparent that you could score directly from corners almost every single time, turning it into a bit of an exploit. Two corners in a row I did the exact same thing and hit the same point of the crossbar. If I spent a bit more time with it I’m certain I could’ve done what other players were doing, scoring direct from corners regularly.
This possible exploit was fed back to the relevant people, but I still feel something would lost if the feature was taken away altogether. I enjoyed whipping in corners and free-kicks just as much as I welcomed the challenge of defending them. The tactical element fascinated me, but not everyone is going to be as fair and sportsmanlike when it comes to using this feature. It’s sad, but that’s the truth. A suggestion was made by me to limit where the dotted line could go for corners, but then that would take away an element of freedom which was the idea behind it initially. Like I said at the beginning of this section, it’s a double edged sword situation and I don’t envy Konami in how they go about dealing it. I just hope it’s not taken it out completely, but ultimately that might be long term solution. You can even turn the dotted line off right now with a simple press of R1 or RB.
Penalties have also been tweaked, with the kicker getting reticule on-screen that gets bigger as you move towards the corners of the goal. This makes it slight easier for the goalkeeper to save shots, but the kicker can move the reticule at the last second to fool the shot stopper. It’s a nice little mechanic, but I hope it’s smoothed out a little with a proper explanation of how it works delivered to players before they take or attempt to stop their first penalty. The little mysteries have been a staple of PES titles of the past, but for mechanics like this they really should be explained the first time you come across them.

 The Fundamentals

 
Let’s start with goalkeepers shall we? They’re much improved. The men between the sticks are now more reliable and stable, with new animations introduced to reflect differing styles. In the E3 build, Neuer was most impressive. He came out for the ball when he could, catching wherever possible. In PES 2013 the keepers started to push the ball away from goal as much as possible, resulting in less rebound goals, and that’s even more apparent in PES 2014. The keepers also stand up much longer during one-on-one situations, making themselves big and spreading their body to make a save when necessary. I genuinely can’t remember playing a PES during this stage previously and saying “what a save” so many times.
Shooting has been slightly tweaked too, with the feel being less “floaty” than before and more natural. Long range shots in particular felt great, no matter if you scored or not. Staying with scoring, headers have been greatly improved, which means you can actually score them now if you’re in the right position instead of every single one floating over the bar. Crossing felt pretty much the same though, which isn’t necessarily a supremely bad thing, but it would’ve been nice if it had the same freedom as the rest of the passing model. This was fed back to Konami, so hopefully later builds of PES 2014 will have improved crossing.
Attacking wise, the AI was still as great as ever, with good movement around the ball carrier depending on which area of the pitch he is moving towards. The defensive side of things I’ll touch on in the next section, but the actual defending mechanic itself has improved thank to MASS and TrueBall Tech. You still double tap X or A to go into a tackle, but your player will now go towards the ball rather than the player. The feedback you get whether you’re successful or not via the resulting animations is lovely, more natural and realistic than any previous PES. In fact, that sentiment could apply to the entire physical side of the game, as it’s a real step up from PES 2013. It’s slight shame then that referees are a bit inconsistent without any prior warning, with some giving fouls when there actually wasn’t one committed. That’s not necessarily a bad thing as referees are inconsistent at the best of times in real life, but it would be great if there was an indication before the match as to what type of official (lenient, fair, strong and so on) you’re up against. This would allow you to adjust your style and escape the frustrations of certain referees.

Areas of Improvement

I mentioned a few slight improvements that could be made in other sections, with this particular one kept for the defensive AI and player awareness. It’s not something I noticed until the second day of playing PES 2014, but since then it was very much apparent. It had a slight negative impact on some matches, whereas in others it was completely affecting the result of matches, especially when playing against other human players. I noticed several occasions where one player would have the ball in a defensive and one or two players near him would just stand there doing nothing, even when the ball carrier came near them. There was no forward or sideways movement that would’ve made it easier for you to get out. In real life football this is what happens, if one player has the ball in the defensive area then others will move around accordingly, giving him options to move out and get the ball forward. This rarely happened in the E3 build of PES 2014.
To add to this frustration, these non-moving players would get in the way on several occasions, resulting in the ball being gifted to the opposition for a goal. There were several occasions where I benefited from this and the goal I scored as a result felt cheap. I was on the other end of it too, which was really frustrating. This also happened occasionally when defending corners, with cheap goals being scored on the back of the lack of defensive awareness. It’s a frustrating negative as the rest of the game is so good, really enjoyable. As you’d expect this was fed back to Konami and I was assured that in future builds this would be addressed. I would imagine it’s a case of the development team heightening the responsiveness of the defensive AI and other players on the pitch that are not being controlled. A new build should be available to play just before Gamescom, so I’m hoping to report with back positive things in relation to this after getting hands on with that.

  Final Thoughts


I’ve played several builds of PES at this early stage and never come away feeling so positive about the game. It’s clear to see the Fox Engine and several new features have put a spring into PES 2014′s step that was missing from previous current-gen iterations. The game feels fresh, more fluid and realistic than before, yet it still retains that PES magic. It may not be next-gen, but if Konami stay on track and improve the game in key areas before it launches (modes and features), PES 2014 could well be a true return to form for the series. Can I have the next build now please, Konami?
(Posted 21/06/2013)

 

Here is news about the new Trueball tech M.A.S.S Features!!!


Konami Digital Entertainment, Inc. today revealed a new trailer for the highly anticipated title, Pro Evolution Soccer 2014. The upcoming addition to the popular franchise will mark a new beginning for the series, with an all-new engine allowing for the most comprehensive advance for the Pro Evolution Soccer series since its inception.
The trailer highlights Pro Evolution Soccer 2014's Trueball Tech and M.A.S.S features:
Trueball Tech: Pro Evolution Soccer 2014 centers everything on the ball including how it moves and how players use it. First touch and sublime control are what set certain players apart from others. The ability to not only read a pass, but to be one step ahead and to know what is needed to gain yards on an encroaching defender. Trueball Tech allows the player to trap or knock on a pass using the analogue stick with detailed bar-centric physics determining the weight shift of the player and the height and speed of the pass, as to how the player's body will automatically shape to receive it. The Pro Evolution Soccer series has long since treated the ball as an individual entity, allowing the player huge amounts of freedom to pass into space, run on to a knocked-on counter, or produces short triangular passes to make space. Trueball Tech adds even more freedom, with full 360-degree control within several yards around the player and the ability to shield the ball from opposing players, use deft controls to wrong-foot them, and intuitive methods to master close control.
Motion Animation Stability System (M.A.S.S.): The physical combat between players is a vital part of a match, and the new M.A.S.S. component simulates the bodily contact between multiple players within tailored animations that segue seamlessly into each other. Rather than a series of preset animations that occur under specific circumstances, M.A.S.S. reacts instantly to any situation, with the reaction of a fouled player entirely dependent on the direction and force with which they are tackled. Dependent on factors such as their size and power, players will stumble but instantly recover if clipped, barge others off the ball, and use their stature to block players from possession. The integration of the M.A.S.S. element has also facilitated new advances in one-on-one situations. The individual battles between key players can determine the outcome of a match, so particular emphasis has been made on such battles in Pro Evolution Soccer 2014.
To view the trailer please visit: Www.YouTube.com/watch?v=foGfXQ73jHw

(posted 21/06/2013)


Hey guys here also for the PES lovers witch i loved myself to because of the shooting, bud once a fifa man always a fifa man what wil not say we aint going to play pes coes a king is a king and  there is no saying no to a nice game of football so lets go !!

                                                    The Fox Engine


The Fox Engine is a cross-platform game engine built by Kojima Productions for use in future titles developed by the team. It is believed that this engine is designed for the next generation of video games. The engine was revealed by Konami on June 3, 2011. The engine's development began after the completion of Metal Gear Solid 4: Guns of the Patriots with the goal of making the "best engine in the world."
The engine will make it possible for Kojima Productions to develop multiplatform games with a significantly shortened development time and has been described as the first step for the developer to move away from development for a single platform. The engine is named after FOXHOUND, a fictional military unit from the Metal Gear series, wherein is also a reflection of Kojima Productions itself, which based its company logo on FOX's fox emblem.
Working for more than four years on the new installment of the PES series, the PES Production team has revealed the whole new system behind Pro Evolution Soccer 2014. Based on Kojima Productions’ Fox Engine, the game will feature new amazing graphics to recreate the excitement and variety of a top-level football match.
Konami let everything go in a press release about the new features of PES 2014. Of two-legged ball control to better emotions of the players, everything is thanks to Konami's new Fox Engine. The very first thing we know about PES 2014 so!

PES 2014 Konami dev has a long list of new features released. Practically the only thing we knew was that the game on the new FOX engine will run, but we put all the new tricks below for you!

True Ball Tech


True Ball Tech according to Konami one of the biggest new features in PES 2014. Lets you control the movement of the ball, how the ball reacts to the first contact with a player, but most importantly two-legged ball control!
"The player has total control in how Determining Their body is angled to receive a pass, Whereas previous football titles present the user with scan options. Instead, True Ball Tech Means That it can be chested or nodded fits an opponent, flicked into space or to a teammate, while closer dribbling control is a much more personal attribute in the new game. "


Abbreviated MASS, is similar to FIFA's Player Impact Engine. Duel Rende players have more contact with each other and the impact depends on weight, construction and speed of the players. This should ensure a brighter duels, because you can exert more pressure and you get more options to tackle. By M.A.S.S. dribbling is also expanded and have more options in attack.
"Dependent on factors zoals Their size and power, players will stumble but instantly recover if clipped, others barge off the ball, and use Their stature to block players from possession. Similarly, PES 2014 now has more styles or tackle, as Opposed to basics in foot or sliding types. "

Heart


The Heart mechanism ensures that your team is even more dependent on morality than if the previous versions. Your team is influenced by a packed stadium, whether you're playing at home or out. Moral of individual players remain in the game, so for example you play. By a brilliant goal better

PES ID                 


PES ID is also extended. PES 2014 has the personal playing styles of 100 known players. So you not only footballers to their name and appearance can recognize, but also to the way of walking, dribbling or shooting on the field.

                                                             team Play


With Team Play on the same team can control up to three football players. So you can work out together intricate tactics and weaknesses of the opponent fully exploit, if you want to take the trouble. Before

"These players will make very different off-the-ball runs to exploit holes in the defense or midfield, using the flanks, curved runs, or overlap play to make themelves available. These moves can be preset to key areas of the field,-allowing users to exploit defensive weaknesses before hand. "

                                                             The Core


Konami is known for that they work closely with the community. It's called The Core, which they try to make of uniforms and facial animations to smooth movements. The game as realistic as possible They also have the free kick and penalties radically taken on the shovel (haha).

PES 2014 will also include the Asia Champions League, complete with official teams.


Finally, of course, try the Fox Engine even just to put as the new Messiah. Down the guys from  Konami       Creative Producer of PES series Kei Masud:



“Thinking outside the box on an annual series such as PES is not easy, but the Fox Engine has allowed us to develop such a level of freedom that we are constantly realising ways of making PES 2014 a true representation of football.”


PES 2014 will be released for the current generation consoles and PC sometime in 2013. Moreover, they know that the game is easy to scale up to the next-gen consoles.





Xbox ONE




So now a peace about the new XBOX ONE !!
I personally am looking forward to this moment of the release and the power behind the console.
so lets take an look to the features of this system that going to make it a succes again !! 
first of all the opportunities
The Xbox One is a state-of-the-art games console, a TV with the latest generation, a film system and much more. You no longer have to change to play or watch. Movies games the input on your TV The Xbox One switch you in an instant between TV, movies, music and games. And all with your voice.

as you can see here its going to be easy to choose what u want to see ore do in the menu just like where used to on the 360 bud now its going to be an mutch more expanded thing like now you got an xbox an hd recorder and a entertainment system bud with the xbox one its an all in one combo kit that makes it very handy  to do what u want and  what the rest of the famely wants .
first youre dad kicks youre ass for playing to mutch  now he cant deny how great it is to play games ore watch shows ore movie's with the sytem .
How it works ? ?
when u enter the room and say XBOX On then it starts up automaticly and welkomes you and puts up the start screen and fils it up with what u like the best like on this picture.
                                                 


And you have instant access to all programs and movies you want to see as you can see here !


What is also a great thing i think and what defenetly going to be proofed in the futere is that u can Skype on the sytem , so you have youre kinect sytem witch provides view and sound connection with each .
so you can call al youre mates on the xbox that is crazy man thats next gen . 


This is also an great feutere from the ONE sytem that Xbox brings your favorite sports together and gives you access to groundbreaking features that give you full control. Live matches, highlights and replays, all in crisp HD. Select your favorite leagues, teams and players, and follow them with a personal channel guide. You can even deeper into the programs, selections and statistics diving during dialing. Xbox One is the new starting point for sport. This means no extra channels to pay for its one sytem with every thing on there.


A new generation of apps on your TV.

Your favorite apps are perfectly in place on the Xbox One. Find an instant the desired app. Pin favorites onto your home screen. Best of all is that you can seamlessly switch between apps, or they can fix to do two things. Simultaneously side by side. And also comes in very handy is the connection between the sytem's
you allreddy got  so you can connect everything together like youre phone ore ipad name it and it wil be connected .
so stay connected !! 



A new way to explore the web.

Explore the Web on your TV using Internet Explorer for Xbox One. Use your voice to easily browse. To your favorite sites Use Bing to find the best. Web content Or use Xbox SmartGlass on your phone or tablet to navigate with your fingertips. Within the interface


 


Multitasking with Snap.

Why you should create two favorite activities when you can perform them? Once a choice On the Xbox One can switch in an instant between a TV series, a movie and a game. You can also lock to do two things. Simultaneously side by side Music and games. Skype and live games. Divide the screen, not your time!!

And now the inside of the Xbox one the looks and the preformance.

8 cores

The x86 processor with 8 cores you can seamlessly switch between your favorite games and entertainment apps.

HDMI pass-through
what i think is genial because now youre srugling with youre remote control to switch al the time what now promise to be very smooth and sliky !!
Connect your set-top box for cable / satellite to the Xbox One and make yourself at home . With HDMI pass-through you can watch TV through the Xbox, so switching between inputs feels almost prehistoric.


Ramvol
memory
With 8GB of RAM and a hard disk of 500 GB available  you more than enough memory for your games, demos, movies, apps, music and more.

Blu-ray

Watch movies and play games in stunning HD from the Blu-ray player!!
this is so fine of xbox to put one in this sytem it certainly going to improve the games movie,s quality .



So now a peace about the new XBOX ONE !!
I personally am looking forward to this moment of the release and the power behind the console.
so lets take an look to the features of this system that going to make it a succes again !! 
first of all the opportunities
The Xbox One is a state-of-the-art games console, a TV with the latest generation, a film system and much more. You no longer have to change to play or watch. Movies games the input on your TV The Xbox One switch you in an instant between TV, movies, music and games. And all with your voice.

as you can see here its going to be easy to choose what u want to see ore do in the menu just like where used to on the 360 bud now its going to be an mutch more expanded thing like now you got an xbox an hd recorder and a entertainment system bud with the xbox one its an all in one combo kit that makes it very handy  to do what u want and  what the rest of the famely wants .
first youre dad kicks youre ass for playing to mutch  now he cant deny how great it is to play games ore watch shows ore movie's with the sytem .
How it works ? ?
when u enter the room and say XBOX On then it starts up automaticly and welkomes you and puts up the start screen and fils it up with what u like the best like on this picture.
                                                 


And you have instant access to all programs and movies you want to see as you can see here !


What is also a great thing i think and what defenetly going to be proofed in the futere is that u can Skype on the sytem , so you have youre kinect sytem witch provides view and sound connection with each .
so you can call al youre mates on the xbox that is crazy man thats next gen . 


This is also an great feutere from the ONE sytem that Xbox brings your favorite sports together and gives you access to groundbreaking features that give you full control. Live matches, highlights and replays, all in crisp HD. Select your favorite leagues, teams and players, and follow them with a personal channel guide. You can even deeper into the programs, selections and statistics diving during dialing. Xbox One is the new starting point for sport. This means no extra channels to pay for its one sytem with every thing on there.


A new generation of apps on your TV.

Your favorite apps are perfectly in place on the Xbox One. Find an instant the desired app. Pin favorites onto your home screen. Best of all is that you can seamlessly switch between apps, or they can fix to do two things. Simultaneously side by side. And also comes in very handy is the connection between the sytem's
you allreddy got  so you can connect everything together like youre phone ore ipad name it and it wil be connected .
so stay connected !! 



A new way to explore the web.

Explore the Web on your TV using Internet Explorer for Xbox One. Use your voice to easily browse. To your favorite sites Use Bing to find the best. Web content Or use Xbox SmartGlass on your phone or tablet to navigate with your fingertips. Within the interface


 


Multitasking with Snap.

Why you should create two favorite activities when you can perform them? Once a choice On the Xbox One can switch in an instant between a TV series, a movie and a game. You can also lock to do two things. Simultaneously side by side Music and games. Skype and live games. Divide the screen, not your time!!

And now the inside of the Xbox one the looks and the preformance.

8 cores

The x86 processor with 8 cores you can seamlessly switch between your favorite games and entertainment apps.

HDMI pass-through
what i think is genial because now youre srugling with youre remote control to switch al the time what now promise to be very smooth and sliky !!
Connect your set-top box for cable / satellite to the Xbox One and make yourself at home . With HDMI pass-through you can watch TV through the Xbox, so switching between inputs feels almost prehistoric.


Ramvol
memory
With 8GB of RAM and a hard disk of 500 GB available  you more than enough memory for your games, demos, movies, apps, music and more.

Blu-ray

Watch movies and play games in stunning HD from the Blu-ray player!!
this is so fine of xbox to put one in this sytem it certainly going to improve the games movie,s quality .

Ps4




Sony is confident
unlimited pre orders!!


Platform holder gets aggressive

Sony seems to have some serious confidence in its production pipeline, as it has informed GameStop to accept “unlimited pre-orders” for the PlayStation 4. In a leaked memo sent to stores across North America, the retailer revealed that the platform holder has allowed it to open the floodgates on system reserves...



Now the Ps4 !! Thats going to throw high eye's where i know that xbox is the console for me simply because of the controller laying better in my hand, wil not say that i din't have a ps3 so i know that the graphics are better and the game play is somthing that is personal issue. bud what i think isnt important its what you prefer how u experiance youre way of Fifa 14 to play it on the way u like the consoles are just the devices to play on, so lets get started .

some of the most important things that puts there picture on the market .

PlayStation 4
the best place to play

The PlayStation 4 system is the best place to play thanks to dynamic, connected gaming, high performance graphics, high speed, advanced personalization, well-integrated social features and innovative features for a second screen. When PS4 system focusing on the gamer, which is evidenced by the combination of unmatched content, immersive gaming experiences, all your favorite digital entertainment apps and exclusive PlayStation games. so you see just like the xbox one alll off youre sytems are going to be connected the next gen unique selling point thats is super nice i think.







Shared gaming experiences

Go countless personal challenges with your community and share all your epic victories with just a press of a button. Simply press the SHARE button on your controller, watch the final minutes of gameplay, give it a tag, and go back to the game. The video is uploaded while you play. Because you can broadcast the gameplay with the PS4 system in real time to all your friends watch.




So this is the bomb , now you can watch youre mates and share every thing so no more lies about what happend just share it and sho off ore dont share when going wrong . while where here lets go on to te new improved controller.








The DUALSHOCK 4 not only provides precise joysticks and integrated motion sensors, but also touch control




Hear every detail
Integrated mono speaker and headphone jack and headset
Make sure you clearly hear the details. Enjoy true sound via the controller and chat with friends online via a headset.

Feel the action
improved vibration
You can not only hear everything in more detail and see you're feeling better thanks to the intense vibration motors.

accurate design
new form
The new design means that you are more comfortable way to control games and improved analog joysticks and buttons lead to greater precision.

 

new ideas
touchpad
Send, make a gesture or sign with the touchpad. The touchpad on the front of the controller gives you freedom while playing. I dont realy know how its going to look in youre hand if its an full coller touch pad ore red led light with some text information i'm very curious and looking forward .

personalized play
The light beam
The three colored LEDs can easily identify players and you'll soon see useful game information. For example you can tell if a person has sustained serious injuries.


    PlayStation Camera
Play, enjoy and share all your epic games with the PlayStation ® Camera. Multiplayer is improved using crystal clear audio and the ability to share via picture-in-picture videos. Keep in a modern, personal way connected with your friends, whether you're in the same room or on the other side of the world is.

    

Personalized, managed content
The PS4 system learns your preferences. It remembers what you like and do not like, so in your favorite genre or your favorite developers can discover content whats also an very important feature on the XBOX ONE , you can start right away. Players can also view game-related information shared by friends of friends gameplay view and find information on featured content such as games, TV series and movies.


 
  PlayGo
Extend your playing time with the ability to play games while they are still downloading. If you buy a game which PlayGo enabled, download the PS4 system the essential parts of the game so you can play while the rest is downloaded in the background. it is very nice i think cose we all know how boring it is to wait while you are downloading to play a game so no time lost no more!!
 Remote Play
PlayStation4 games in the palm of your hand
Here i say genius this looks a bid like the wii u like this better cose the sytem promise to be mutch more developed than wii u .With Remote Play for the PS4 system is the PlayStation Vita system optimally and is the ultimate companion device. With the PS Vita system to gamers without problems all PS4 games on a beautiful 5-inch screen, via Wi-Fiaccess in a LAN.


The power to perform

PlayStation 4 is developed by the most innovative minds in the game industry, so developers their imagination run free and able to previously impossible groundbreaking experiences to life can arouse.

Super-fast processors, incredible graphics and unparalleled system memory. What that means for the games you play? They are bigger, faster and more innovative. And there are many more than you ever thought possible.


Optical disc drive (read only)

     BD 6 x CAV
     DVD 8 x CAV

AV output

     HDMI
     Digital output (optical)

specifications

processor

     Custom processor with 1 chip
     CPU: low power x86-64 AMD "Jaguar", 8 cores
     GPU: 1.84 TFLOPS, AMD RadeonTM with GCN architecture (Graphics Core Next)

hard Drive

integrated
I / O

High-speed USB (USB 3.0), AUX
February 20, 2013

  Specifications are subject to change without notice.
memory

8 GB GDDR5
Connectivity

     Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
     IEEE 802.11 b / g / n
     Bluetooth ® 2.1 (EDR)
This was the Ps4 so now you decide  ore buy both witch to play ore beloved Fifa 14 .

so any questions!? feel free to ask ill find an answer 4 sho and subcribe guys THX infront pzzzz .