Showing posts with label Infinity ward. Show all posts
Showing posts with label Infinity ward. Show all posts

COD : GHOSTS what is the difference between nextgen and currentgen !?

Of course, the question often surfaced: "? What differs a next-gen title haves actually compared with the  same title on the current generation" Infinity Ward answers this question, and tells what the next-gen version of Call of Duty Ghosts differs from the current-gen Call of Duty: Ghosts.
Call of Duty: GhostsExecutive producer Mark Rubin admitted in an interview that the exclusive next-gen features have the most impact by the dynamic lighting and displacement mapping.
     "It's actually pretty pronounced" ... "One of the most obvious features next-gen That has current-gen does not have is dynamic lighting. You get really cool lighting on next-gen That You do not get anywhere near on current-gen. "

Mark continues his response with:

     "The coolest is ... and everytime I just catch a glimpse of it I'm like, wow, that looks so cool, is displacement mapping. On current-gen'll walk by a brick wall and it'll be mostly flat and it'll just have a bump map or something. But on next-gen you can see the bricks, like, physically they're there. You see that geometry and it looks so good. "


     "It boils down to two things: geometry and lighting. Those two things are going to be Significantly better on next-gen than they will on current-gen. "

The game is built on a new engine and Infinity Ward has indicated that on each console Call of Duty Ghosts runs with a stable 60fps turning. Want to know what Mark meant by dynamic lighting (dynamic lighting) and folder resistance seal (displacement mapping)? check than the recently released multiplayer trailer and the trailer unveiling. Oh and Infinity Ward indicates that the PC version is the most beautiful looks.


Here The Multiplayer trailer of COD : Ghosts!!!                      Here the Unveiling Trailer of COD :Ghosts   Thanks for reading and sign up to be up 2 date, like and share !!

Call of duty Ghost multiplayer info and more !

Emphasis is on squad-based gameplay.

Yesterday, Infinity Ward gave more information about the multiplayer of Call of Duty Ghosts at a special event:

Striking revelations are that you have now the option  to make a female character and the addition of "squad mode". In this multiplayer mode you can create your own squad with up to 10 by the AI controlled soldiers. If you have done this you can enter the action squad in four different modes: "Squad vs. Squad" (you and your AI team against another player and his AI team), "Wargame" (you and your team against a team of bots), "Safeguard" (you and your team must survive several attacks of bots) and "Assault Squad" (you and five bots or five players against an AI squad).

Other new multiplayer modes include "Cranked", where you get a speed bonus for each kill, and "Search and Rescue mode", where players have the opportunity again to generate another back to life.

Here is the link to the video , so you can watch this and see all the new features your self s.

And what is in the Prestige edition !!!?

As usual there will be again released two special versions of the Call of Duty series.  Of the Ghost version will also have the Hardened Edition and Prestige Edition just like we are used to. The Hardened Edition contains the game, a steelbook, season pass, soundtrack, extra DLC and a paracord strap.

The box of the Prestige Edition will contain the same items, but in addition there will also be found  a 1080p Tactical Camera in it. This camera is shockproof and waterproof and has a 170 degree wide angle lens. Ideal for filming your own real-life Call of Duty action.


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